From 357744cd54478d5d74cb52cd1459eb7c26192abd Mon Sep 17 00:00:00 2001 From: phil Date: Sat, 9 Mar 1996 00:00:51 +0000 Subject: Import of libg++-2.7.1. --- gnu/lib/libg++/include/gen/FPStack.hP | 114 ++++++++++++++++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100644 gnu/lib/libg++/include/gen/FPStack.hP (limited to 'gnu/lib/libg++/include/gen/FPStack.hP') diff --git a/gnu/lib/libg++/include/gen/FPStack.hP b/gnu/lib/libg++/include/gen/FPStack.hP new file mode 100644 index 00000000000..de1310465f9 --- /dev/null +++ b/gnu/lib/libg++/include/gen/FPStack.hP @@ -0,0 +1,114 @@ +// This may look like C code, but it is really -*- C++ -*- +/* +Copyright (C) 1988 Free Software Foundation + written by Doug Lea (dl@rocky.oswego.edu) + based on code by Marc Shapiro (shapiro@sor.inria.fr) + +This file is part of the GNU C++ Library. This library is free +software; you can redistribute it and/or modify it under the terms of +the GNU Library General Public License as published by the Free +Software Foundation; either version 2 of the License, or (at your +option) any later version. This library is distributed in the hope +that it will be useful, but WITHOUT ANY WARRANTY; without even the +implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR +PURPOSE. See the GNU Library General Public License for more details. +You should have received a copy of the GNU Library General Public +License along with this library; if not, write to the Free Software +Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + + +#ifndef _FPStack_h +#ifdef __GNUG__ +#pragma interface +#endif +#define _FPStack_h + +#include ".FPlex.h" +#include ".Stack.h" + +class FPStack : public Stack +{ + FPlex p; + +public: + FPStack(int chunksize = DEFAULT_INITIAL_CAPACITY); + FPStack(const FPStack& s); + ~FPStack(); + + void operator = (const FPStack&); + + void push( item); + pop(); + & top(); + void del_top(); + + int empty(); + int full(); + int length(); + + void clear(); + + int OK(); + +}; + + +inline FPStack::FPStack(int chunksize) : p(chunksize) {} +inline FPStack::FPStack(const FPStack& s) : p(s.p) {} + +inline FPStack::~FPStack() {} + +inline void FPStack::push(item) +{ + p.add_high(item); +} + +inline FPStack::pop() +{ + res = p.high_element(); + p.del_high(); + return res; +} + +inline & FPStack::top() +{ + return p.high_element(); +} + +inline void FPStack::del_top() +{ + p.del_high(); +} + +inline void FPStack::operator =(const FPStack& s) +{ + p = s.p; +} + +inline int FPStack::empty() +{ + return p.empty(); +} + +inline int FPStack::full() +{ + return p.full(); +} + +inline int FPStack::length() +{ + return p.length(); +} + +inline int FPStack::OK() +{ + return p.OK(); +} + +inline void FPStack::clear() +{ + p.clear(); +} + +#endif -- cgit