// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) based on code by Marc Shapiro (shapiro@sor.inria.fr) This file is part of GNU CC. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. No author or distributor accepts responsibility to anyone for the consequences of using it or for whether it serves any particular purpose or works at all, unless he says so in writing. Refer to the GNU CC General Public License for full details. Everyone is granted permission to copy, modify and redistribute GNU CC, but only under the conditions described in the GNU CC General Public License. A copy of this license is supposed to have been given to you along with GNU CC so you can know your rights and responsibilities. It should be in a file named COPYING. Among other things, the copyright notice and this notice must be preserved on all copies. */ #ifndef _FPQueue_h #ifdef __GNUG__ #pragma once #pragma interface #endif #define _FPQueue_h #include ".FPlex.h" #include ".Queue.h" class FPQueue : public Queue { FPlex p; public: FPQueue(int chunksize = DEFAULT_PLEX_CHUNK_SIZE); FPQueue(const FPQueue& q); ~FPQueue(); void operator = (const FPQueue&); void enq( item); deq(); & front(); void del_front(); void clear(); int empty(); int full(); int length(); int OK(); }; #if defined(__OPTIMIZE__) || defined(USE_LIBGXX_INLINES) inline FPQueue::FPQueue(int chunksize) : p(chunksize) {} inline FPQueue::FPQueue(const FPQueue& q) : p(q.p) {} inline FPQueue::~FPQueue() {} inline void FPQueue::enq(item) { p.add_high(item); } inline FPQueue::deq() { res = p.low_element(); p.del_low(); return res; } inline & FPQueue::front() { return p.low_element(); } inline void FPQueue::del_front() { p.del_low(); } inline void FPQueue::operator =(const FPQueue& s) { p = s.p; } inline int FPQueue::empty() { return p.empty(); } inline int FPQueue::full() { return p.full(); } inline int FPQueue::length() { return p.length(); } inline int FPQueue::OK() { return p.OK(); } inline void FPQueue::clear() { p.clear(); } #endif #endif