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// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1989 Free Software Foundation
written by Eric Newton (newton@rocky.oswego.edu)
This file is part of GNU CC.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY. No author or distributor
accepts responsibility to anyone for the consequences of using it
or for whether it serves any particular purpose or works at all,
unless he says so in writing. Refer to the GNU CC General Public
License for full details.
Everyone is granted permission to copy, modify and redistribute
GNU CC, but only under the conditions described in the
GNU CC General Public License. A copy of this license is
supposed to have been given to you along with GNU CC so you
can know your rights and responsibilities. It should be in a
file named COPYING. Among other things, the copyright notice
and this notice must be preserved on all copies.
*/
#ifndef _CursesWindow_h
#ifdef __GNUG__
#pragma once
#pragma interface
#endif
#define _CursesWindow_h
#ifdef __GNUG__
#pragma once
#pragma interface
#endif
#include <curses.h>
/*
*
* C++ class for windows.
*
*
*/
class CursesWindow
{
protected:
static int count; // count of all active windows:
// We rely on the c++ promise that
// all otherwise uninitialized
// static class vars are set to 0
WINDOW * w; // the curses WINDOW
int alloced; // true if we own the WINDOW
CursesWindow* par; // parent, if subwindow
CursesWindow* subwins; // head of subwindows list
CursesWindow* sib; // next subwindow of parent
void kill_subwindows(); // disable all subwindows
public:
CursesWindow(WINDOW* &window); // useful only for stdscr
CursesWindow(int lines, // number of lines
int cols, // number of columns
int begin_y, // line origin
int begin_x); // col origin
CursesWindow(CursesWindow& par, // parent window
int lines, // number of lines
int cols, // number of columns
int by, // absolute or relative
int bx, // origins:
char absrel = 'a'); // if `a', by & bx are
// absolute screen pos,
// else if `r', they are
// relative to par origin
~CursesWindow();
// terminal status
int lines(); // number of lines on terminal, *not* window
int cols(); // number of cols on terminal, *not* window
// window status
int height(); // number of lines in this window
int width(); // number of cols in this window
int begx(); // smallest x coord in window
int begy(); // smallest y coord in window
int maxx(); // largest x coord in window
int maxy(); // largest x coord in window
// window positioning
int move(int y, int x);
// coordinate positioning
void getyx(int& y, int& x);
int mvcur(int sy, int ey, int sx, int ex);
// input
int getch();
int getstr(char * str);
int scanw(const char *, ...);
// input + positioning
int mvgetch(int y, int x);
int mvgetstr(int y, int x, char * str);
int mvscanw(int, int, const char*, ...);
// output
int addch(const char ch);
int addstr(const char * str);
int printw(const char * fmt, ...);
int inch();
int insch(char c);
int insertln();
// output + positioning
int mvaddch(int y, int x, char ch);
int mvaddstr(int y, int x, char * str);
int mvprintw(int y, int x, const char * fmt, ...);
int mvinch(int y, int x);
int mvinsch(int y, int x, char ch);
// borders
int box(char vert, char hor);
// erasure
int erase();
int clear();
int clearok(cbool bf);
int clrtobot();
int clrtoeol();
int delch();
int mvdelch(int y, int x);
int deleteln();
// screen control
int scroll();
int scrollok(cbool bf);
int touchwin();
int refresh();
int leaveok(cbool bf);
int flushok(cbool bf);
int standout();
int standend();
// multiple window control
int overlay(CursesWindow &win);
int overwrite(CursesWindow &win);
// traversal support
CursesWindow* child();
CursesWindow* sibling();
CursesWindow* parent();
};
#if defined(__OPTIMIZE__) || defined(USE_LIBGXX_INLINES)
inline int CursesWindow::begx()
{
return w->_begx;
}
inline int CursesWindow::begy()
{
return w->_begy;
}
inline int CursesWindow::maxx()
{
return w->_maxx;
}
inline int CursesWindow::maxy()
{
return w->_maxy;
}
inline int CursesWindow::height()
{
return maxy() - begy() + 1;
}
inline int CursesWindow::width()
{
return maxx() - begx() + 1;
}
inline int CursesWindow::box(char vert, char hor)
{
return ::box(w, vert, hor);
}
inline int CursesWindow::overlay(CursesWindow &win)
{
return ::overlay(w, win.w);
}
inline int CursesWindow::overwrite(CursesWindow &win)
{
return ::overwrite(w, win.w);
}
inline int CursesWindow::scroll()
{
return ::scroll(w);
}
inline int CursesWindow::touchwin()
{
return ::touchwin(w);
}
inline int CursesWindow::addch(const char ch)
{
return ::waddch(w, ch);
}
inline int CursesWindow::addstr(const char * str)
{
return ::waddstr(w, str);
}
inline int CursesWindow::clear()
{
return ::wclear(w);
}
inline int CursesWindow::clrtobot()
{
return ::wclrtobot(w);
}
inline int CursesWindow::clrtoeol()
{
return ::wclrtoeol(w);
}
inline int CursesWindow::delch()
{
return ::wdelch(w);
}
inline int CursesWindow::deleteln()
{
return ::wdeleteln(w);
}
inline int CursesWindow::erase()
{
return ::werase(w);
}
inline int CursesWindow::getch()
{
return ::wgetch(w);
}
inline int CursesWindow::getstr(char * str)
{
return ::wgetstr(w, str);
}
inline int CursesWindow::inch()
{
return winch(w);
}
inline int CursesWindow::insch(char c)
{
return ::winsch(w, c);
}
inline int CursesWindow::insertln()
{
return ::winsertln(w);
}
inline int CursesWindow::move(int y, int x)
{
return ::wmove(w, y, x);
}
inline int CursesWindow::mvcur(int sy, int ey, int sx, int ex)
{
return ::mvcur(sy, ey, sx,ex);
}
inline int CursesWindow::mvaddch(int y, int x, char ch)
{
return (::wmove(w, y, x)==0) ? 0 : ::waddch(w, ch);
}
inline int CursesWindow::mvgetch(int y, int x)
{
return (::wmove(w, y, x)==0) ? 0 : ::wgetch(w);
}
inline int CursesWindow::mvaddstr(int y, int x, char * str)
{
return (::wmove(w, y, x)==0) ? 0 : ::waddstr(w, str);
}
inline int CursesWindow::mvgetstr(int y, int x, char * str)
{
return (::wmove(w, y, x)==0) ? 0 : ::wgetstr(w, str);
}
inline int CursesWindow::mvinch(int y, int x)
{
return (::wmove(w, y, x)==0) ? 0 : ::winch(w);
}
inline int CursesWindow::mvdelch(int y, int x)
{
return (::wmove(w, y, x)==0) ? 0 : ::wdelch(w);
}
inline int CursesWindow::mvinsch(int y, int x, char ch)
{
return (::wmove(w, y, x)==0) ? 0 : ::winsch(w, ch);
}
inline int CursesWindow::refresh()
{
return ::wrefresh(w);
}
inline int CursesWindow::clearok(cbool bf)
{
return ::clearok(w,bf);
}
inline int CursesWindow::leaveok(cbool bf)
{
return ::leaveok(w,bf);
}
inline int CursesWindow::scrollok(cbool bf)
{
return ::scrollok(w,bf);
}
inline int CursesWindow::flushok(cbool bf)
{
return ::flushok(w, bf);
}
inline void CursesWindow::getyx(int& y, int& x)
{
::getyx(w, y, x);
}
inline int CursesWindow::standout()
{
return ::wstandout(w);
}
inline int CursesWindow::standend()
{
return ::wstandend(w);
}
inline int CursesWindow::lines()
{
return LINES;
}
inline int CursesWindow::cols()
{
return COLS;
}
inline CursesWindow* CursesWindow::child()
{
return subwins;
}
inline CursesWindow* CursesWindow::parent()
{
return par;
}
inline CursesWindow* CursesWindow::sibling()
{
return sib;
}
# endif
#endif
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