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games
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gomoku
Age
Commit message (
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)
Author
2022-06-19
gomoku: remove redundant parentheses
rillig
2022-06-19
gomoku: reduce usage of magic numbers in the code
rillig
2022-05-31
Elide vax breakage
christos
2022-05-29
gomoku: clean up variable names, add empty lines
rillig
2022-05-29
gomoku: clean up color handling in 'pickmove'
rillig
2022-05-29
gomoku: clean up 'pickmove' stylistically
rillig
2022-05-29
gomoku: migrate remaining functions to type player_color
rillig
2022-05-29
gomoku: make parsing of the debug command 'o' robust
rillig
2022-05-29
gomoku: clean up overlap info in 'checkframes'
rillig
2022-05-29
gomoku: do not scan the upper border for combos
rillig
2022-05-29
gomoku: refine the type of some functions and variables
rillig
2022-05-29
gomoku: when starting a new game, start in the middle of the board
rillig
2022-05-29
gomoku: after accepting a spot via the mouse, clear current coordinate
rillig
2022-05-29
gomoku: add type player_color
rillig
2022-05-29
gomoku: use unsigned integers for bit sets
rillig
2022-05-29
gomoku: provide a more gentle introduction to the code
rillig
2022-05-29
gomoku: don't use 'i' as special-purpose variable name
rillig
2022-05-29
gomoku: consistently name the offset of a spot in a frame 'off'
rillig
2022-05-29
gomoku: add data type for one of the 4 directions of a frame
rillig
2022-05-29
gomoku: clean up four_in_a_row
rillig
2022-05-29
gomoku: extract quick_check from scanframes
rillig
2022-05-29
gomoku: use proper types when indexing 'board' and 'frames'
rillig
2022-05-29
gomoku: turn spotstr.s_frame into a frame index
rillig
2022-05-29
gomoku: document where to fix the unnecessarily long thinking time
rillig
2022-05-29
gomoku: migrate 'makemove' to using spot_index instead of pointer
rillig
2022-05-29
gomoku: migrate pickmove to use spot_index instead of pointers
rillig
2022-05-29
gomoku: migrate spot_index from int to unsigned short
rillig
2022-05-29
gomoku: use consistent variable names
rillig
2022-05-28
gomoku: use custom magic value for end of file input
rillig
2022-05-28
gomoku: use unsigned arithmetic for bitboard
rillig
2022-05-28
gomoku: document that 'whatsup' is called on ^C as well
rillig
2022-05-28
gomoku: allow saving a finished game without pressing Shift
rillig
2022-05-28
gomoku: remove redundant parentheses, braces, newlines, clean up get_key
rillig
2022-05-28
gomoku: clean up initialization of overlap information
rillig
2022-05-28
gomoku: clean up local variable names in init_overlap
rillig
2022-05-28
gomoku: split initialization of the board into smaller functions
rillig
2022-05-28
gomoku: highlight the winning frame
rillig
2022-05-28
gomoku: group movelog and nmoves into a game struct
rillig
2022-05-28
gomoku: split makemove into smaller functions
rillig
2022-05-28
gomoku: announce tie as early as possible
rillig
2022-05-28
gomoku: extract update_overlap_different_direction
rillig
2022-05-28
gomoku: extract separate function update_overlap_same_direction
rillig
2022-05-28
gomoku: reduce number of variables in update_overlap
rillig
2022-05-28
gomoku: reduce scope of local variable
rillig
2022-05-27
gomoku: reduce variable reuse, make code more uniform
rillig
2022-05-27
gomoku: reduce scope of local variables
rillig
2022-05-27
gomoku: allow Black to win the game in the very last move
rillig
2022-05-27
gomoku: fix off-by-one error when deciding that the game is a tie
rillig
2022-05-27
gomoku: replace 1-based movenum with 0-based nmoves
rillig
2022-05-27
gomoku: split local variable into separate variables
rillig
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