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#ifndef CDKMATRIX_H
#define CDKMATRIX_H 1
#include <cdk/cdk.h>
/*
* Description of the widget:
*
*/
/*
* Copyright 1999, Mike Glover
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgment:
* This product includes software developed by Mike Glover
* and contributors.
* 4. Neither the name of Mike Glover, nor the names of contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY MIKE GLOVER AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL MIKE GLOVER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* Declare some matrix definitions.
*/
#define MAX_MATRIX_ROWS 1000
#define MAX_MATRIX_COLS 1000
/*
* Define the CDK matrix widget structure.
*/
struct SMatrix {
CDKOBJS obj;
WINDOW * parent;
WINDOW * win;
WINDOW * cell[MAX_MATRIX_ROWS][MAX_MATRIX_COLS];
char * info[MAX_MATRIX_ROWS][MAX_MATRIX_COLS];
chtype * title[MAX_LINES];
int titlePos[MAX_LINES];
int titleLen[MAX_LINES];
int titleAdj;
int titleLines;
int rows;
int cols;
int vrows;
int vcols;
int colwidths[MAX_MATRIX_COLS];
int colvalues[MAX_MATRIX_COLS];
chtype * coltitle[MAX_MATRIX_COLS];
int coltitleLen[MAX_MATRIX_ROWS];
int coltitlePos[MAX_MATRIX_ROWS];
int maxct;
chtype * rowtitle[MAX_MATRIX_ROWS];
int rowtitleLen[MAX_MATRIX_ROWS];
int rowtitlePos[MAX_MATRIX_ROWS];
int maxrt;
int boxHeight;
int boxWidth;
int rowSpace;
int colSpace;
int row;
int col;
int crow;
int ccol;
int trow;
int lcol;
int oldcrow;
int oldccol;
int oldvrow;
int oldvcol;
EExitType exitType;
boolean boxCell;
boolean shadow;
chtype ULChar;
chtype URChar;
chtype LLChar;
chtype LRChar;
chtype VChar;
chtype HChar;
chtype BoxAttrib;
chtype highlight;
int dominant;
chtype filler;
void * callbackfn;
PROCESSFN preProcessFunction;
void * preProcessData;
PROCESSFN postProcessFunction;
void * postProcessData;
};
typedef struct SMatrix CDKMATRIX;
typedef void (*MATRIXCB) (CDKMATRIX *matrix, chtype input);
/*
* This creates a new pointer to a matrix widget.
*/
CDKMATRIX *newCDKMatrix (
CDKSCREEN * /* cdkscreen */,
int /* xpos */,
int /* ypos */,
int /* rows */,
int /* cols */,
int /* vrows */,
int /* vcols */,
char * /* title */,
char ** /* rowtitles */,
char ** /* coltitles */,
int * /* colwidths */,
int * /* coltypes */,
int /* rowspace */,
int /* colspace */,
chtype /* filler */,
int /* dominantAttrib */,
boolean /* boxMatrix */,
boolean /* boxCell */,
boolean /* shadow */);
/*
* This activates the matrix.
*/
int activateCDKMatrix (
CDKMATRIX * /* matrix */,
chtype * /* actions */);
/*
* This injects a single character into the matrix widget.
*/
int injectCDKMatrix (
CDKMATRIX * /* matrix */,
chtype /* input */);
/*
* These set specific attributes of the matrix widget.
*/
void setCDKMatrix (
CDKMATRIX * /* matrix */,
char * /* info */ [MAX_MATRIX_ROWS][MAX_MATRIX_COLS],
int /* rows */,
int * /* subSize */);
/*
* This sets the value of a given cell.
*/
int setCDKMatrixCell (
CDKMATRIX * /* matrix */,
int /* row */,
int /* col */,
char * /* value */);
char *getCDKMatrixCell (
CDKMATRIX * /* matrix */,
int /* row */,
int /* col */);
/*
* This returns the row/col of the matrix.
*/
int getCDKMatrixCol (
CDKMATRIX * /* matrix */);
int getCDKMatrixRow (
CDKMATRIX * /* matrix */);
/*
* These functions set the drawing characters of the widget.
*/
void setCDKMatrixULChar (
CDKMATRIX * /* matrix */,
chtype /* character */);
void setCDKMatrixURChar (
CDKMATRIX * /* matrix */,
chtype /* character */);
void setCDKMatrixLLChar (
CDKMATRIX * /* matrix */,
chtype /* character */);
void setCDKMatrixLRChar (
CDKMATRIX * /* matrix */,
chtype /* character */);
void setCDKMatrixVerticalChar (
CDKMATRIX * /* matrix */,
chtype /* character */);
void setCDKMatrixHorizontalChar (
CDKMATRIX * /* matrix */,
chtype /* character */);
void setCDKMatrixBoxAttribute (
CDKMATRIX * /* matrix */,
chtype /* character */);
/*
* This sets the background color of the widget.
*/
void setCDKMatrixBackgroundColor (
CDKMATRIX * /* matrix */,
char * /* color */);
/*
* This draws the matrix on the screen.
*/
#define drawCDKMatrix(obj,Box) drawCDKObject(obj,Box)
/*
* This removes the matrix from the screen.
*/
#define eraseCDKMatrix(obj) eraseCDKObject(obj)
/*
* This cleans out all the cells from the matrix.
*/
void cleanCDKMatrix (
CDKMATRIX * /* matrix */);
/*
* This sets the main callback in the matrix.
*/
void setCDKMatrixCB (
CDKMATRIX * /* matrix */,
MATRIXCB /* callback */);
/*
* This moves the matrix to the given cell.
*/
int moveToCDKMatrixCell (
CDKMATRIX * /* matrix */,
int /* newrow */,
int /* newcol */);
/*
* This moves the matrix on the screen to the given location.
*/
#define moveCDKMatrix(obj,xpos,ypos,relative,refresh) moveCDKObject(obj,xpos,ypos,relative,refresh)
/*
* This allows the user to interactively position the matrix.
*/
#define positionCDKMatrix(widget) positionCDKObject(ObjOf(widget),widget->win)
/*
* This destroys the matrix widget and associated memory.
*/
void destroyCDKMatrix (
CDKMATRIX * /* matrix */);
/*
* This jumps to the given matrix cell. You can pass in
* -1 for both the row/col if you want to interactively
* pick the cell.
*/
int jumpToCell (
CDKMATRIX * /* matrix */,
int /* row */,
int /* col */);
/*
* These set the pre/post process callback functions.
*/
void setCDKMatrixPreProcess (
CDKMATRIX * /* matrix */,
PROCESSFN /* callback */,
void * /* data */);
void setCDKMatrixPostProcess (
CDKMATRIX * /* matrix */,
PROCESSFN /* callback */,
void * /* data */);
#endif /* CDKMATRIX_H */
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